Groundhog Day Resolutions - July 2016

February's goals went pretty well - I achieved everything I wanted and finally crossed off some items that have been on my list for far too long.

February's Goals

1. Rebuild sodaware.net

Not very exciting, but I finally got around to rebuilding my game site at sodaware.net. The site is all static, using a mix of middleman and Jekyll, and also runs under SSL.

It took a while to get all the various parts working together, but I'm definitely happy with how the site looks and works now. There's still some work to be done (mostly polishing and removing dead content) but it's a good first step that I should have taken years ago.

2. Release a game

My second success was releasing my first game in over two years. And boy, was it terrible! You can read more about it here: "February's #1GAM Entry - Trip into the Future". It wasn't particularly complex to build, and it isn't much fun to play, but it was a good step to getting back into the groove.

3. Blog more

I'm still in the habit of leaving things to the last minute, but it's getting there.

The last few months have been a complete bust. But there's no point dwelling on the past. On to July!

Goals for this month

1. Redesign this site

This is another one of those "nice but not urgent" tasks that I've had in the works for years. Rebuilding the site to Jekyll was probably the hardest part, so the redesign should go smoother than the Sodaware one.

2. Build another game

I have plenty of ideas, it's just a matter of finding the most realistic ones to develop. I have a tendency to over-complicate them which doesn't help when there's only a few weeks to create them.

3. Blog more

A permanent goal that I frequently miss.

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